I'm pretty sure.sps is a type of gameshark format,.sgm is a save STATE not a save file like.sav Try importing it to VBA as a gameshark file, it's an option next to the importing.sav one, something like import gameshark snapshot. Ah.sps = snapshot maybe? If that doesn't work you could check shuny's online save file converter. Might be able to convert it, though I'm not sure if it supports the format. I reccomend using saves over gamefaqs ones but as it's a Pokemon save I assume it has something in the save you really want?
This Hack is a saving function fix for all the pokemon gba games, for all languages, for all versions (1.0 / 1.1). Fire Red, Leaf green, Ruby, Sapphire, Emerald This hack was initially made by RIKU (gbatemp) then dumped and improved by Yafee and AmeenX! Usage: Warning: - Don't use Sram patch, just apply this hex mod and you're good to go - If you wanna apply this to a 32MB hack rom, apply the ROM hack ips to the pokemon rom then apply this hex mod! Open the desired ROM in a hex editor and find the following string. A bit of a necrobump but what exactly does this change? Does this properly allow you to continue past the E4? Does this make the game keep a 128KB save file properly?
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And AGBFIRM can handle it properly? Because initially it was thought AGBFIRM didn't support 128KB save files so thats why people were resorting to using a patch to change the save type to 64KB, but that caused a problem with the game deleting the save file after the E4. Does this hex edit prevent this problem? Does it still use a 64KB save size except without the save corruption problem? Or does it properly use 128KB save file? It seems to generate a 128KB save file in VBA, but curious to know how it works with AGBFIRM.
A bit of a necrobump but what exactly does this change? Does this properly allow you to continue past the E4? Does this make the game keep a 128KB save file properly? And AGBFIRM can handle it properly? Because initially it was thought AGBFIRM didn't support 128KB save files so thats why people were resorting to using a patch to change the save type to 64KB, but that caused a problem with the game deleting the save file after the E4. Does this hex edit prevent this problem?
Pokemon Fire Red Save File Visual Boy Advance
Does it still use a 64KB save size except without the save corruption problem? Or does it properly use 128KB save file? It seems to generate a 128KB save file in VBA, but curious to know how it works with AGBFIRM.
. This save file is completely legit, no cheats are used.This save file is my friend save file from GBA SP which was dumped in to computer. This save file has Auora ticket from Pokemon Center New York City with the wonder card. All pokemons got via legit means. Ccelebi got from Japanese bonus disk thanks to project pokemon for proving Japanese Colosseum disk.
Jirachi got via my us Colosseum disk, they are got by this.no cheats used. Added all 10 anniv Pokemons from 10 anniv distribution catridge again thanks to project pokemon.
Aura mew received from aura mew distribution system from my friend. Space center deoxy found on a Emerald cartridge I found then traded to fire red. Deoxy from birth island I got from Auorara Ticket thnks to Pokemon Center New York. Gold trainer card with 4 stars.1 gold sticker.1 normal sticker.1 blue sticker.those are really hard to complete.so I stopped. Four berry fix shiny Zizagoons there. All main quest and sub quests completed, Pokedex completed, some shiny Pokemon including Zizagoons from different save files. Got exclusives, some shines, some traded Pokemon from other save files created and played by me.
I had a Eon ticket scanned in my Ruby save file, I got Latias from it and trade over. More u can see by yourself This is not 100% compeleted because still I need to get stickers which is horrible tough so its 95% completed save file.
Requirements to get full stickers:. Beat the elite 4 200 times.
Hatch 300 eggs (more than 120 eggs hatched). Won 100 link battles (63 won) This save file was created by my friend, so a big thanks to him for giving me this save file, I hope u all enjoy it. Rocks metank(metagross evolved):got from a class mate who actually went to the event pokemon rocks america back in 2005 in chicago.the event had demo of pokemon xd gale of darkness.the players who completed thye demo has recieved some kind of card for exchange of metang in counte.the metang lvl is lvl 30 whwn it was received and has a special move refresh.my friend actually recieved it in his fire red catridge(which he no longer wanted).thank god he didnt trade it to further generation.i traded it to this save file.it evoled to metagross and now lvl 84.
This is a guide on how to recover Pokemon saves made using the wrong save settings (i.e. Flash 64K instead of Flash 128K).
At this moment, I cannot fully guarantee that it will work under all circumstances, but chances are that the following procedure will produce viable results. Required files. A save state that was made using the Flash 64K save type. An unpatched version of the rom of the game used to create the save state above (note that you may need to re-dump if you patched your existing rom). A copy of VisualBoyAdvance Instructions. Create a new folder somewhere on your hard drive.
Copy the save state, the rom, and the emulator into the new folder you created in step 1. NO OTHER FILES SHOULD BE IN THAT FOLDER. Open the emulator, but do not load the rom. DO NOT CHANGE ANY SAVE SETTINGS. If you are playing Ruby, Sapphire, or Emerald, you should turn on the Real Time Clock by going to Options - Emulator - Real Time Clock. Load the rom. You may get a white screen - that is normal behavior, so proceed to the next step.
Load the save state by going to File - Load. And selecting the save state (it should show up on the screen without requiring you to change directories). Your saved game should be loaded.
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Then change the save type by going to Options - Emulator - Save Type - Flash 128K. Use the in-game save (i.e.
Press Enter to open the in-game menu and choose Save). After going through the entire saving process, close the emulator. If you look in the new folder you created in step 1, you should see a 128KB save file corresponding to your rom. Create another new folder within the folder you made in step 1. Copy the emulator and the rom into the folder you created in step 9. DO NOT COPY ANY OF THE OTHER FILES. Open the copy of the emulator you copied in the last step (i.e.
In the newest folder). Do not load the rom. Change the save type to Flash 128K by going to Options - Emulator - Save Type - Flash 128K. If you are playing Ruby, Sapphire, or Emerald, you should turn on the Real Time Clock by going to Options - Emulator - Real Time Clock. Load the copy of the rom found in the newest folder you made - it should be the one that shows up automatically on the screen. There should be NO white screen. Now go to File - Import - Battery File.
Click on the icon with the folder and an upward-pointing arrow (i.e. Go to the folder you created in step 1). Load the 128KB save that was created in step 8.
At the confirmation screen, click 'Yes'. After the initial intro screen, you should get an error message like 'The save file is corrupted. The previous save file will be load.' That is correct behavior, so proceed to the next step. Choose to continue with the existing save file.
Now use the in-game save again (i.e. Press Enter to open the in-game menu and choose Save).
Reset the emulator ( File - Reset). When the rom loads again, there should be no error message pertaining to the save. If you close the emulator, you will find a 128KB save file corresponding to the rom in the newest folder you made (in step 9). Delete all the files in the folder you made in step 1 so that you don't confuse them with the good saves (don't delete the folder you made in step 9 of course). Continue playing using the in-game save that was generated in steps 19-22. You may want to make a save state immediately just in case There seems to be some issues with Fire Red saves that makes them impossible to recover. Recovery with Leaf Green saves seems to be possible.
However, if you have a Leaf Green rom it is possible to fix the firered save using these instructions, with the Leaf Green rom. Note, i ripped this guide from another site, and i don't care if the punk cuts a.
Download driver pack 14. about it, i edited out all his lamer illegal bs and made it ngemu friendly. NEW MEMORY HACK METHOD Emuforums user DoctorDrew32 kindly pointed out that there is another method. It appears someone calling themselves 1337BERhAXORSeBe has found a way to memory hack the rom allowing one to save in both games which means that now all saves can be recovered. That is with the exception of anyone that has only been using save-states and who doesn't have one from before the last save chance before the you enter to battle the E4, your game progress is still wasted I'm afraid. But for the rest of you there's this.
I have the same problem as everyone else.I have a fire red rom and after beating the elite four i can't continue because i can't save the game in the game.i followed the steps but when i got to step 8 i couldn't save the game and i got this error about my Battery i ignored it at first because i saw a SAV file created and continued following the steps untill i got to step 16 where i couldn't load the SAV file.I am new at this so can sb help me??you also mentioned there is a way to fix it using leaf green rom can you be more specific?? I found this 'I mean, the save size for pokemon games is 128kbit, whereas most GBA games only use up to 64kbit. To get pokemon working, you will have to make a blank 128kbit file and rename it 'Pokemon Emerald.sav' or whatever your rom name is. To create a blank 128kbit save file easily, just go into MS DOS and type something like this: copy /B 'sav1.sav'+'sav2.sav' '128kbit.sav' where sav1.sav and sav2.sav represent any 64kbit saves you happen to have. They can have data in them already, it doesn't really matter.
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The output will be 128kbit.sav, a save that is. Rename that to Pokemon Emerald.sav (or whatever your rom is named.) and put it in the VBA GX saves folder. Pokemon Emerald should then work just fine' now i dont understand how to make a blank sav file thru ms dos.
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